Glossary
Plain-language definitions for the ideas behind AimNorth. This index is a starter set; linked term pages can be added later without changing the overall layout.
Tip: if you're new, read Quest path and Companion first — they explain how the web app and mobile experience stay in sync.
- Quest path
- The vertical timeline of your plan: each day is a node you can complete, skip, or recover. It's the spine that connects habits, tasks, and story beats.
- Companion
- Your in-app ally that reacts to progress, proposes tweaks, and (with your permission) edits habits, tasks, and trophies through chat actions.
- XP & levels
- Experience points reward completions. Levels scale the XP threshold so early wins feel fast and later milestones still feel earned.
- Streak
- A consecutive-day completion chain per habit. Streaks are motivational nudges — not moral judgments when you need a rest day.
- Trophy
- Achievements tied to milestones in your plan. Some unlock automatically; custom trophies can be minted when you define personal wins.